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The Online Bootcamp with mentor's feedback and certificate
Introduction
A word from the author :: Reasons Why.
First week - Design Sprint foundations
What is a Design Sprint?
Why Design Sprints?
How do Design Sprints work?
The GV Model in a Nutshell
Sprint Story: Blue Bottle
The need for Service Design Sprints
The MVS Model in a Nutshell
Sprint Story: Cisco, an army of Design Sprint Masters
So which one should you choose?
When to run a Design Sprint?
Takeaways so far
The need for speed (or why being agile matters)
Ok. Fast. But how fast?
Who is doing this?
Behaving like a Startup
You are here.
First week - Design Thinking foundations
The need for Design
The proven ROI of Design Thinking
Takeaways so far
The Design Thinking flow
Design Thinking foundations
Steve's "Bauhasian' vision for Apple. (0:39)
Charles and Ray Eames - the opening act for Service Design
The Design Thinking term
Additional reading and listening
You are here.
First week - Introduction to the practice
Introduction to the practice
Getting a graduate certificate
Choose a framework
Sprint Master Toolkit
Uploading your practices
First week - Funnels and Ecosystems
Activity: Uncovering goals and Questions
From product dominance to service dominance
Tools step back: How it's made.
How it's made: Purchase Funnels
How it's made: Service Ecology map
Practice 1: Funnels and Ecosystems
Practice 1 (GRADED) :: GV Model - Make a Map
Practice 1 (GRADED) :: MVS Model - The Time Machine
Required weekly survey
You are here.
Second week - People and Journeys
Non-human process engineering is a lose-lose strategy.
Why people think of design as aesthetics
Design approaches and Lean Startup, the two key differences
Framing the challenge
Designing for people: Henry Dreyfuss.
Human Centered Research - Foundations
Ethnography in Design Sprints
Case story: OXO good grips
How it's made: User Interviews
How it's made: Shadowing
10 golden rules for User Experience
Activity: Talking to people
Activity :: MVS model - Sprint Ethnography
Activity :: GV model - Ask the Experts
How it's made: Personas, your Heroes
Practice 2: Zeroing-in
Practice 2 (GRADED) :: MVS model - Zeroing-in
Practice 2 (GRADED):: GV model - Zeroing-in
How it's made: Consumer (user, customer) Journeys
USE global research
Required weekly survey
You are here.
Third week - Ideas and Focus
Download the Sprint Master Guides
Oddly-shaped and traditional Consumer Journeys
Activity: The Deep Dive
Activity: MVS Model - The Deep Dive
Activity: GV Model - Lightning Demos
You are here.
Ideation Sessions Done Right - Tricks of the Trade.
How It's Made: SWAP Ideation
Lastly...
How it's made: Sketching
How It's Made: The Four Step Sketch
Practice 3: Generating ideas
Practice 3 (GRADED):: MVS model - Swap Ideation
Practice 3 (GRADED):: GV model - The Four Step Sketch (The Crazy 8s)
Required weekly survey
You are Here.
Fourth week - Test and Manage
How It's Made: Deciding On a Solution
Activity : GV Model - Storyboard
Activity: MVS model - The MVS journey
Warming Up: Reverse Designing an Object
How It's Made: Prototyping
Practice 4: Prototyping (GRADED) : GV and MVS models
Management Track: Before the Sprint
Management Track: Talking to Users
Management Track: Prototyping
Management Track: After the Sprint
(Bonus) Audiobook listening session
Required weekly survey
Congratulations!
Submit your practices
Required weekly survey
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